miércoles, 25 de marzo de 2009

Mod: eXtreme+ v2.3


Version 2.3 brings you:

Added: ammo crate parachute drop (weaponcontrol.cfg).
Added: message when trying to sprint while carrying the flag.
Added: humiliation sound and message for melee attack.
Added: flamethrowers for axis and allies (incl. obits and stats).
»» Tank can explode when hit. Configure in weaponcontrol.cfg (ex_ft_tank_explode).
Added: Gas and napalm minefields.
»» Warning: on/off setting for minefields changed.
Added: clan logo image code incorporated into mod (miscfeatures.cfg).
Added: american bomber model "Bell Memphis". Courtesy of {PST}Shanesaw
Added: command monitor "set endmap" (incl. stats and map vote).
Added: eXtreme+ RCON tool (modules player, map, weapon and server settings).
Added: all-weapons setting to get ALL weapons on primary and secondary menus.
Added: Call Vote delay (mapcontrol.cfg).
Added: option to disable stock maps for in-game voting system (mapcontrol.cfg).
Added: laserdot exclusion based on clan tag or screenname (playercontrol.cfg).
Added: laserdot monitor revived. Off, Always On, On when ADS, On when not ADS.
»» expanded functionality of ex_laserdot in playercontrol.cfg.
Added: satchel Charges as frag or smoke grenade replacement (incl. obits and stats).
Added: long range sniper rifles build into the mod, incl. scope zoom switching.
»» Now z_lr_rifles.iwd only needs modified iw_sounds2.csv and iw_impacts.csv.
Added: new knife model (SevenSniff). meleeDamage\100.
Added: live player statistics (stats dashboard; see miscfeatures.cfg).
Added: anti-run feature for Sniper/Tactical Servers (playercontrol.cfg).
Added: ambient flares with selectable efx type (ambientfx.cfg).
Added: game type Team King of the Hill (TKOTH).
Added: team auto-assign for non-clan players only.
»» Warning: setting ex_forceauto in playercontrol.cfg changed from on/off to multi!
Added: prevent certain weapons from being dropped (by weapon class).
Added: logprint statements in CTF, HQ and S&D to make external stats programs happy.
Added: disallowed weapons are removed from the map (for maps containing weapons).
Added: option to ignore clan voting for the end-of-game voting system.


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